cmake_minimum_required(VERSION 3.16)

project(HotelManageQml VERSION 0.1 LANGUAGES CXX)

set(CMAKE_AUTOMOC ON)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(Qt6 6.2 COMPONENTS Quick REQUIRED)
set(CMAKE_AUTORCC ON)
qt_add_executable(appHotelManageQml
    main.cpp
)

qt_add_qml_module(appHotelManageQml
    URI HotelManageQml
    VERSION 1.0
    QML_FILES main.qml
    SOURCES framelesswindow.h framelesswindow.cpp
    QML_FILES ATitleZone.qml
    QML_FILES ALeftMenuZone.qml
    QML_FILES AContentZone.qml
    RESOURCES
    QML_FILES HotelResource.qml
    QML_FILES ABottomZone.qml
    QML_FILES RoleManagePage.qml
    QML_FILES AccountManagePage.qml
    QML_FILES RoomTypeManagePage.qml
    QML_FILES RoomManagePage.qml
    QML_FILES TotalManagePage.qml
    QML_FILES GuestManagePage.qml
    RESOURCES ImageResource.qrc
    QML_FILES PageMusicPlayListDetail.qml
    QML_FILES ToolTipButton.qml
    QML_FILES PlayerListLabel.qml
)

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(appHotelManageQml PROPERTIES
#    MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appHotelManageQml
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

target_link_libraries(appHotelManageQml
    PRIVATE Qt6::Quick)

include(GNUInstallDirs)
install(TARGETS appHotelManageQml
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
